Sunday, May 24, 2015

Kingdom Hearts the Next Chapter.






 The next chapter in the Kingdom Hearts series is soon to be upon us. As of this moment, there is very little information on it. All we know is that Sora is in it, and maybe Donald and Goofy. Some art work has allegedly come up featuring a world made of chains that look suspiciously like The Land of Departure, but otherwise all we have seen are a few teasers. It looks like Sora’s keyblade will have a transform ability. It looks like guns in the D3 trailer but as we know from Kingdom Hearts 2 guns are too dangerous so they will likely be turned into something else.  There are also what appear to be rides, and some fight with the Rock Titan.
                I expect there are a few things that the game will do in Kingdom Hearts 3, such as make use of the flow motion system from Dream Drop Distance, but nothing is certain yet. All we know for certain story wise is that it is the end of the Xehanort saga. This article will address some of the worlds and characters that, I think, should make an appearance in the game, some based on what we’ve seen, and some based on personal preference. Before we continue, however, there are a few things that need to be addressed. Firstly, none of this is confirmed. 

Secondly, I will not be addressing story, for the most part. Lastly, there are some Top 10 lists I’ve seen saying a Who Framed Roger Rabbit world should be in the game. While it is a Touchtone production, as is The Nightmare Before Christmas, people seem to forget, though, that the movie is Disney just as much as it is Warner Brothers. To have only Disney characters in the world would do any world based upon the movie a disservice. In fact, when the animators approached Warner Brothers and Disney to make the movie both companies said they wanted their main characters Bugs Bunny and Mickey Mouse, respectively, to have equal screen time cameos. When the characters are introduced in the movie for the first time they enter and leave together, and of course, join again via the end. So, in the end a Who Framed Roger Rabbit world is better left alone, unless, Square Enix approaches Warner Brothers for the use of those characters as well. If that is the case, and only if that is the case, then bring it on. Otherwise just leave it alone. I do think there should be a Kingdom Hearts style game based on Warner Brother characters though, but that’s a whole other can of worms.
                So without further ado let’s dive right in. Most people, when they think of worlds in Kingdom Hearts 3, the first world I’ve heard mentioned is Frozen. While I would not be opposed to such a world in the future I think the game should stick to older worlds. We all remember how the Pirate of the Caribbean turned out. The point is, don’t just throw worlds in there for the sake of popularity. I would hope that the writers had started penning Kingdom Hearts 3 some time ago, even while they were making 358, Birth by Sleep, Coded, Dream Drop Distance, and even Chi. Frozen is only about two years old, Kingdom Hearts 3 should have been in production for at least nine years now. To just randomly throw in a Frozen world because it’s “popular” would create a chain of worlds that have no real story elements and are solely in the game because people desired to go there. For an example of this see Land of Dragons, Olympus Coliseum, Pirates of the Caribbean, Agriba, the Pridelands, and Atlantica from Kingdom Hearts 2. The game plot of these worlds seemed to take a backseat in order to tell the story of world. Sure you could find game plot if you look, but I shouldn’t have to “look” for it, it should just be there. One of the greatest aspects of Kingdom Hearts when it came out back in 2002 was the fact that it took the stories of Disney movies, like Aladdin, and intertwined it with the game’s story. The second game did that for one world. All the others, it felt like, were there solely to extend the life of the game.
            Kingdom Hearts 3 is Destiny Islands. Perhaps it can be used as a tutorial world for all the new stuff, like flow motion, which we can do (hopefully), or perhaps just in some kind of cut scene. Perhaps in the ten years that he’s been gone Sora has been going to school and brushing up on his computing skills. 
    So what would I like to see in the next game? One world that should be in Either way the adventure should start from there as it did in the first game. From here he can set off on his new adventure. After leaving for Travers Town in the first game, and even when arriving in Hollow Bastion/ Radiant Garden, in the second, one of the first people Sora meets is Merlin. The unique thing about Merlin is that the game has already set up a plot for The Sword and the Stone to happen. Ansem the Wise, king of Radiant Garden, is locked away in the realm of darkness. With him gone, the world is going to need a new king. Why not Arthur? We could come back periodically, al la Travers Town, to check on his progress. Hell, Kiari is from the world, so if she and Sora are going to be betrothed one day that would make Sora king. In that way he could learn with Merlin in the same way that Arthur does in the movie, taking up Arthur’s roll in the same way he takes up Christopher Robin’s roll in Winnie the Pooh worlds. At the very least they could bring in Archimedes, Merlin’s owl. On the subject of Radiant Garden, the end of Kingdom Hearts 2 showed Leon reading a letter with a butterfly coming out. Now while this could mean nothing it could also be a sign of things to come. Personally I think it was a letter from someone he loves. Now I know what you’re thinking “But Rihona’s wings were feathers, not butterfly” and you are
 right. But Cloud never wore Vincent Valentine’s cape and claw. Nor did he ever have a bat wing. Nor, too, were Yuna, Rikku, or Payne fairies in Final Fantasy X2. So butterfly wings, why not? Either way it could be a good way for Square to introduce more Final Fantasy characters. I mean for fuck sake they are making the fifteenth Final Fantasy game and you’re telling me the only characters we are ever going to get are from seven and ten? Yes I know we have Squall/Leon, Setzer, Siefer, Raijin, Fajun, and Vivi, That’s one from nine, and four from eight. Now let’s count the ones from the first two.
1.       Cloud
2.       Tifa
3.       Cid
4.       Yuffie
5.       Sepheroth
6.       Auron
7.       Wakka
8.       Tidus
9.       Yuna
10.   Rikku
11.   Payne
I forgot that Selphie from eight was in there, but anyway, that’s five from FF7 and six from FF10. I think it’s high time we brought in someone else. There are no Final Fantasy 7 movies to promote this time around and the game has been beaten to death in Kingdom Hearts. The same can be said with FF10, although Wakka and Tidus have been absent since the first game so I wouldn’t mind seeing them again, but for God sake no more Yuna, Rikku, Payne fairies. I have never felt such a strong urge to slit my wrists while playing a game. So who to bring? Well other than Rihona, mentioned above, there is one other character created by Tetsya Nomura for a Final Fantasy. Like Setzer, he was created for Final Fantasy 6. His story in there was neither villain nor hero. He was just a guy you could hire for a time. His past was a shady one and a compelling one. In the game he has many names, but he is introduced to us as Shadow. In the Kingdom Hearts Verse he could be 


someone hired, or summoned, as the case maybe, by Hades. His shady past would make sense. Cloud, while easily manipulated in Final Fantasy 7, was never really evil. His dark and moody attitude is almost a contradiction to the game, almost. Kingdom Hearts 2 summoned Auron. He wasn’t even a fucking villain! The only way that made any sense was that Auron was dead to begin with. If Hades really wants to find someone who would do his bidding, not whilst under manipulation, but simply for shits and giggles, then why not throw Shadow into the mix? Of course in the end he can decide that Sora’s not so bad and side with him, or not, that could be interesting too. Shadow is surly a better choice than Auron at least. At this point I’d even take Siefer and the gang. I don’t know how bringing them from Twilight Town would work, but hey, it could. A rivalry between Leon and Siefer would be a welcome one. I’m just so sick of the whole Cloud/ Sepheroth scenario. Give us a rivalry between some of the other Final Fantasy characters. I swear if I have to fight Sepheroth one more time I’m going to go mad. It was fun in the first game, and even the second game, to a point, but it’s time to give Final Fantasy 7 a rest. You want a secret boss? How about Ultima/ Omega weapon? Just use the Behemoth design from the first game. 


Probable Worlds
Moving on. The next possible characters, if Kingdom Hearts 2 is anything to go by, should be some of Sora’s summons. Not Genie, who we will get anyway if Aladdin’s world is featured, or Peter Pan, whose world was already featured in Birth by Sleep, the only other two summons we haven’t explored yet is Chicken Little and Stitch. While it is a fact Stitch was in Birth by Sleep as well, his actual level was never featured in the game. The movie takes place in Hawaii and is about Stitch trying to blend in while protecting those he cares about, Lilo, from Doctor Jumbuki. It would take a fair bit of effort but it could be translated into a world for the game. They’ve only had 10 years to try. Now as for Chicken Little, the plot, as I recall was about aliens invading. Change the aliens to Heartless and you have yourself a full on world to explore. Throw in some Pete for some comedic relief and you have yourself a Kingdom Hearts world rearing and ready to go.


Pixar
Now that Disney has acquired Pixar the use of their characters is inevitable. We already know that Tangled and Big Hero 6 are going to be in there, which I'll admit I'm excited about, but what about the others? Before we jump straight in to a Frozen world though, let’s look other great Pixar films. We’ll start with the first feature film by Pixar and the most likely to be in the game, as there is allegedly a fourth movie in the works. Of course I am referring to Toy Story. Playing as Toy Sora helping Woody save Buzz from the evil Sid would be epic. Just thinking about it make me smile. So much
could be done in a world like this. I cannot stress enough how perfect a Toy Story world would be for Kingdom Hearts. All of the elements are in place for this to happen. There is no way Square can fuck it upOf Course Toy Story is not the only Pixar film that would translate well into a Kingdom Hearts themed world. There are other movies that would work just as well. One of which featured the voice of our very own Hayden Penetiare. That movie is A Bug’s Life. Playing as Bug Sora would be just as epic as playing as Toy Sora. As with Toy Story the elements in A Bug’s Life
are already there. The villain, the grasshoppers, could easily be turned into a Heartless, or better yet Heartless Grasshoppers. Yet another great Pixar movie that would translate beautifully into the Kingdom Hearts verse is Monster’s Inc. Admittedly this one might take a bit more effort story wise, but playing as Monster Sora could be pretty great. A world based on The Incredible movie would be, well, incredible (and just in time for the second movie too). And While I would not be opposed to movies like UpBrave, Wall-e, Ratatouille and, yes, even Frozen, I feel as if we should stick to the older movies first. The first Kingdom Hearts didn’t make people love it because it had the most recent and popular Disney movies were in it. It made people love it because it added an element of adventure to some of the older movies and breathed new life into them.  The only Pixar movies I cannot see translating into Kingdom Hearts very well is Cars and Finding Nemo. Don’t get me wrong I think the movies are great but I just don’t see Sora as a car working very well. As a fish it could work, but only done right. If Square could somehow pull that off and make it work then I’m all for it. The likely hood of that happening though is about as likely as Square remaking Final Fantasy 7 for the . . . oh for God sake. That said, if Square wanted to make a Summon out Cars or Finding Nemo that’d be just fine. Another good movie would be Meet the Robinsons. Admittedly I have not seen it, and like Chicken Little, it is not a Pixar film, but it could still find its place in a Kingdom Hearts

Returning Worlds
There are some Disney worlds that are bound to return to the game. The most obvious choice is Agriba. With Aladdin and the King of Thieves untouched it will likely be the next phase in Kingdom Hearts 3. Another possible world is Neverland. The story could be based on Return to Neverland. I have not personally seen the movie but, often, I find that is the case with some of the worlds in Kingdom Hearts. Usually after playing the level I want to see the movie. Tron is a great example of that, but I digress. A Fantasia world is possible, seeing as how it was “freed” in Kingdom Hearts Dream Drop Distance.  The Nightmare Before Christmas is likely to return as well, seeing as how it is so popular in Japan. I’m not sure about story for the game, unless Square wants to try and use the story from The Nightmare Before Christmas game, but hey, it was its own thing in the first game, so why not here too.  Of course Monster's Inc would be a great replacement if they can't decide on what to do. Another returning world is Olympus Coliseum. It was one of my favorite worlds in the first game because it offered a place to level up without feeling like you were level grinding. In all games prior to that it has failed to remain as such. Mandatory “tournaments” in which your character does not level up and meaningless orb collection have plagued it since Kingdom Hearts CoM. What I want is story. By that, I mean something else. Not just Hades trying to defeat Hercules, but a story with actual sustenance. In the movie, for example, Hades motives were to take over Olympus. Why not have Sora helping Hercules take down Hades and the Titans? Not only could we fight in the battle to save Olympus but we could level up our characters via Kingdom Hearts 1 style tournaments. Honestly I just want something different. Having Hades try to destroy Hercules is
getting a bit stale. And besides, Sora has only fought two of the Titans from the movie, Rock and Ice, there are three more who we have yet to see in the game. The Lava/ Fire and Wind/ Tornado Titans have remained conspicuously untouched. Making them would, obviously, be a bit of a challenge, but I think Square could pull it off if they really wanted to. The final Titan is one, in the movie, Hades sent to fight Hercules and would have succeeded in destroying him, if not for Meg interfering. Without spoiling too much I will say that, of the remaining Titans he would be the easiest to make.  I just think that it would be fun to fight more of the beasts in Hercules. There are plenty to go around. Some have only small snips of scenes, and others, Like Hydra, who is part of the story. The Centaur is another example of this. He could be fun to fight as well. Still though, ever since fighting the first two 
Titans in Kingdom Hearts I have wanted more. Sadly I was disappointed in Kingdom Hearts 2. The Hydra fight was fun for sure; even the Cerberus fight was a ton of fun. My only wish was that they had added one more Titan. I beat the Hades cup hoping beyond hope that there would be a surprise Titan at the end, like in the first game, but nope, just Hades, again. Fighting a Titan was some of the most fun I had with the first Kingdom Hearts. Especially since beating him warranted you over 3000 experience points. All I’m asking is for one more Titan Square. Just one, please.  

Possible New Worlds
One world I have wanted since the Deep Jungle world in Kingdom Hearts is the Jungle Book. What’s more, in hacking Kingdom Hearts Birth by Sleep there is a level featuring part of the world. So seeing it in the next game is a good possibility. Sora and the gang could help Mowgli get back to his people. The villains would of course be Kaa, the snake, voiced by Winnie the Pooh, King Louie, and Sher-khan the tiger. Both of whom Sora will have to fight, though of course the game. Mowgli would finish Sher-khan off with fire of course. This is a game I have thought a lot about. The Jungle Book is one of the first Disney movies I remember seeing in Theaters. It’s one of my favorites ever. To
have this in a Kingdom Hearts game would be a dream come true, and seeing as how they already made a level, at least in part, with BsB, it’s a really good possibility. There’s really not much more I can say about this to be honest. Each, number titled, Kingdom Hearts game has featured a heartless monkey. Deep Jungle had Power Wilds and Pridelands had Shaman. A Jungle Book level would continue this tradition. There is just so much that can be done with a Jungle Book level I don’t see any reason Square shouldn’t do it. 
Another movie that many people want is the Black Cauldron. After hearing that it was one of Tim Burton’s first animated debut, I decided to give the movie a try. While I admit it is not my favorite Disney movie it has a lot of elements that would translate pretty well into Kingdom Hearts. One scene that stands out is when the villain refers to himself as a “heartless”. Now it’s not in the Kingdom Hearts sense, of course, but that could easily be remedied. There are plenty of plot points in the movie to give any Kingdom Hearts inspired world some life. The cauldron itself could play a role in the game even outside of the world what with the power to grant the wish of anyone who possesses it. Maleficent could take it, or get Pete to, and create a never ending army of Heartless. Really there are a lot of possibilities here.
Let’s be honest. The Little Mermaid level in Kingdom Hearts 2 blew chunks. Not only did it make no sense at all, having killed Ursula in the first game, but it didn’t even try to explain itself. Unless the next Atlantica world is going to be The Little Mermaid 2 Return to the Sea. I have not seen the The Little Mermaid Three but my understanding is that it is a prequel to the first movie. The Little Mermaid 2 Return to the Sea is really the only way to go. 
To bring Ursula back a third time would be ridiculous, but at least 2 would make some kind of sense. It would be Ursula’s sister and Ariel’s daughter. Maybe Square could go in a slightly different direction this time. Rather than Atlantica why not just use Atlantis instead.
Treasure Planet is another one of those worlds that would work on so many levels in a Kingdom Hearts game. Option A, Sora could help Jim uncover the mysteries of the map and accompany him on his journey to Treasure Planet where he helps rescue him from the Not so bad Long John Silver and his blood thirsty crew. Option B, Sora could find Jim traveling the worlds in his own Gummi Ship and help him out on his ultimate quest to find Treasure Planet. While the latter is less likely, as Nomura seems to like all the Disney characters, for the most part, to stick to their own respective worlds it could still work out. The crew could help Pete bring heartless out into the worlds. Honestly though, either option sounds like it could be loads of fun. Especially if Sora got to ride the Solar Surfboard, which, for the record, would be nothing like the Solar Sailor in Tron’s world. And speaking of Tron’s world, I would love to see it again. I think they exhausted all the movie material at this point, though, so it’s not clear as to what would be next for that world. Square could base it off the TV show Tron Uprising though Nomura has said he wants to stick with movies. Tomorrowland is another option. Another possible world is Wreck-it-Ralph which is like Tron only in that it takes place in a computer world. It's unclear how the other game characters would translate though, such as Sonic or Pacman, or if they would even be featured in there at all. Like some of the above movies, if they can pull something off than I’m all for it but for that we will just have to wait and see. If memory serves (based on the walkthrough I watched on youtube) I don’t think they technically “finished” Tron Legacy, so maybe they could pick it up from there. At any rate whatever they decide to do with Tron’s world, if anything at all, I’m sure it will be fine. Tron’s world made some descent sense in the Kingdom Hearts 2 story, which I cannot say for more than half of the other worlds. 

 A world based on one of Miyazaki’s movies would probably make a lot of fans pee their pants. I am sad to say that I have never seen a Miyazaki movie, though thanks to Netflix this will soon change. Now I don’t know that Disney actually owns the rights to this, but they did it with Tarzan’s Deep Jungle, so why not
with Miyazaki’s movies. Perhaps Studio Ghibli could even offer some assistance. Admittedly though there are some Miyazaki movies that may be too dark for a Kingdom Hearts game. Some, such as Spirited Away and Howl’s Moving Castle, I think would be pretty safe though. If it’s possible Square should totally do this. Whichever way Square decides to go, either for or against, or even if they just don’t have permission, you have to admit that a world, any world, in Kingdom Hearts based on Miyazaki’s movies would be fantastic, regardless of how bad Square fucked up the story. The last world on this list is Fantasia. Having Freed it from sleep in Dream Drop Distance the chances of it being a world are pretty good. One of the things I have always liked about Kingdom Hearts is that it does utilize some of the more obscure Disney movies. In the first game Sora has to fight Churnbog with Night on Bald Mountain playing in the background. That was friggin’ awesome! Then, in two, we met the Sorcerer from The Sorcerer’s Apprentice. Not only did we meet him, but now he has become an important part of the game. There are plenty of Fantasia themed worlds that we could find ourselves in. From the first movie there is a Dance of the sugarplum fairy world, as well as the dancing alligator/ hippo world. In Fantasia 2000 there are the strange flying whales, the Jazz City, and the flood, a world Donald could have more of a presents in, and even the fire bird world. The greatest thing about Fantasia is that the options are almost unlimited. Nomura Tetsuya seems to really enjoy putting Fantasia in Kingdom Hearts, so I don’t have doubts that it will be in there in some way shape or form.
Summons
Having seen the trailers for the game it appears that the summons may not be based on Disney Disneyland rides. There is a pirate ship summon, hopefully acquired from space pirates and not sea pirates, which works similarly to the pirate ship in most theme parks that moves back and forth and upside down. The other summon appears to be based on the runaway train ride at Disneyland. Now the trailers bare the “work in progress” stamp so things are liable to change. Honestly though, if that is what summons are going to be then I say cool. I’m down with that. If there are some character summons though, then these are my suggestions.
characters this time around, but instead based upon
                Now if memory serves, it’s been a long time since I’ve seen it, Pete’s Dragon is a very docile dragon. I don’t even think he could shoot fire. But, hell, Dumbo found his way into the first game, which by the way would also make a good world with Sora, Donald, and Goofy helping Dumbo become famous like the mouse did from the movie. The heartless could even resemble pink elephants, like from the final song of the game, but I digress. A Pete’s Dragon summon could work. As stated above, I’m not sure what the dragon would be able to do. If not shoot fire than maybe something more like Bambi from the first game, or Stitch from 2. If Square does decide to make use of this character, which they likely will in some future installment of the game, then I have faith that they will make it work. Likely it won’t be in this game though. That’s fine. I can wait.
                I know a lot of people want Square to bring in Star Wars and or Marvel now that Disney own the rights to the properties. I am totally for Sora fighting alongside Yoda and Captain America. It would be beyond cool to get a light saber keyblade or a keyblade based on Cap’s shield. However, before all that happens, maybe the first thing Square could do would be to introduce them as a summon. And if rides are truly the new summon of the game then what better ride than the
Millennium Falcon? I’m not sure that Cap’s shield would work as a summon, though something like Ironman’s suit could. Really there are endless possibilities. What was it Walt Disney said? “If you can Dream it, you can do it.” Or was that the Epcot worker Dave Smith, I can’t remember? I’m sure it’ll be great though. As stated above another great summon could be from Pixar’s Cars. It could be a great way to introduce Pixar themed worlds into the Kingdom Hearts universe. While it would be difficult to build an entire world based upon Cars, it would be easy to make a summon. If Square does decide to use Cars than summon is the way to go. I loved the movie and would love to see it in a Kingdom Hearts game in some way. Being in the game as a summon just seems the most obvious route.
                I thought I had more summon idea’s than that but I guess not. If Aladdin is in there then Gene will return as a summon for sure. If Neverland is there than Tinkerbell or Peter will likely become one again as well. Really there is only four or five summons, so that should be enough right?

Game play
                As I stated above flowmotion looks like it’s a shoe in for the next Kingdom Hearts game. Kingdom Hearts is its exploration. Take that away and it becomes Final Fantasy 13. We don’t need a repeat of that any time soon. 
Unfortunately, having not played Dream Drop Distance, still waiting for the hd remake, I cannot talk a lot about it. I did watch a video on it, on the entire game in fact, and was very impressed. The player could zoom all around the place. It was even cooler during fights when you could zoom around enemies. The only fear is that the game will shrink the levels down to make room for the flowmotion feature. The levels in the 3d’s version of the game may have been shorter but that could have been for time and or space issues. The levels in the second game were also pretty short when compared to the first. Perhaps somewhere in between would be best. That way you could make use of the flowmotion and still have areas to explore. The greatest element about Kingdom Hearts is its exploration. Take that away and it becomes Final Fantasy 13. We don’t need a repeat of that any time soon. In the second game we were treated to reaction commands. These were simply prompts that you had to used to defeat some enemies. Most of the time they were optional, but on occasion they were necessary. Much of the time they were fun to pull off. The games that came after made use of the other buttons as well, rather than just leaving it at one. That is fine, but the one thing I really liked about these reaction commands was that they were optional. In later versions of the game, if you mess them up, whatever attack you were using ends. This is getting into
quick time event territory. I hate quick time events. They are annoying and just awful. Especially when the boss you are fighting has no health and you have to attempt to spin a tiny ass stick with your thumb that is numb after failing for the millionth time. Yes I am referring to Ventus’s last fight in Birth By Sleep. It is in that moment when I hate them. Twisting the stick around is what I despise about God of War. Don’t give me quick time events. I don’t want them. What I want is to have the OPTION to use the attack. Don’t make it mandatory. Another thing about the second game I really liked was the use of the drive form. One of my favorite forms was Antiform. It’s unfortunate that it only seems to happen at the most inopportune moment like during a boss fight. The other forms are fun too though. My favorite is Valor, probably because it’s the easiest to level up. I always end up learning them all though so I can gain the special moves. I don’t imagine that the next game will abandon them. My only suggestion is to use them in a similar
fashion to the Firestorm, Diamond Dust forms. Perhaps as a D-Link (since you are “linking” with your party when you use them) either way could be pretty cool I think. The Okinawa team, who are making the game currently, are pretty capable I. I have confidence in however they chose to do it, just please, put them in somehow. And maybe make Antiform use able not just random. 
On the subject of forms, having us go into different modes is just fun. I’m not sure if these different modes will be available in the next game but if they are than I am all for that. Not only are they fun to use but they are way cool to look at. Some of these modes are a bit overpowered to be sure, but to be fair, some enemies deserve it. If you could not only find away to fit drive forms back into the game, but to also put these random mode forms in the game then that would be insanely fun. This might mean you’d have to put back in some kind of fighting arena (Mirage Arena) in order to utilize these awesome new abilities. I’m fine with just using Olympus if the tournaments are going to allow me to level up and maybe have some surprise fights along the way. 
The shotlock abilities are another fun ability. They may not be necessary in the next game, but they are sure helpful in Birth By Sleep. They are especially useful when you have ten seconds to defeat a
herd of enemies that cannot be attacked from the front. They are also a very helpful way to finish bosses off. One of the more irksome aspects of the second game was that you had to use a finish move to finish off a boss. Of course this could be remedied with magic. But if you had just used up your magic on a heal, and were in berserker mode, then it just sucks. Even more so if the boss is someone like Sepheroth, or Cloud, Squall, Tifa and Yuffie. That shit pissed me off to no end. Had I had a shotlock attack to utilize I would have totally used that to my advantage. Somehow I don’t see it coming back in the next game, but who knows, square may surprise me.

Music
Let me say this first. I love the music in Kingdom Hearts. The only problem I have with it is that we've had to listen to the same "Simple and Clean" rererereremix of the same song. I mean why not, at the very least, remix "Passion" from the second game? All the other music in the game is superb. It's just that one song above that has been played to death in these games.


As far as the next game goes I have one last request. The second game (actually technically it was CoM) started a trend of making the game E10, which in America means for everyone ten and up. I think that the next game should maybe get a T for Teen rating. I don’t think it needs profanity or anything, but I wouldn’t mind a slightly darker story. Kingdom Hearts is always at its best when the story causes misery for its characters. I feel like a Teen rating could add a level of darkness to the story that would make even Birth By Sleep’s ending seem like a happily ever after.  I have faith in you Square. So don’t fuck it up.


Saturday, November 2, 2013

Kingdom Hearts II


“SORA, DONALD, GOOFY, GET UP ON TO THE HYDRA’S BACK!”

In 2002 SquareEnix published the first Kingdom Hearts game to critical acclaim. Its sequel was inevitable. It wasn’t until 3 years later, in 2005, when the game finally came out. Of course in True Square fashion they had to release a sequel on the Gameboy Advanced first. Without this game in between the story of Kingdom Hearts II makes absolutely no sense at all. The entire game becomes a kind of WTF happened. Why was Sora in a bubble? Who’s this blonde hair kid? Where the hell is Sora? Why did people forget about Sora? Where is the rest of the Organization? Oh, they were eliminated. When did that happen? Was I asleep when I fought them? Why is Maleficent so nice in this game?  Who the fuck decided to make this into a sing-a-long? Why is the guy with red tape on his face sitting at a broken table? What the hell happened to Billy Zane?

All this and more comes up as you play the game. Most of these answers are revealed as you play, though some, such as the table, still elude me. Never the less, I plowed through this game. I must have played it a hundred times, trying to do everything in Jimminy’s FUCKING journal, and trying to discover the secrets of the game. While I eventually did it, and had fun doing so,( for the most part) I couldn’t help but to feel a little more disappointed with each play through. That’s when I began doing “research” on Kingdom Hearts Chain of Memories. After doing some searching, and finding an emulated version of the game on the internet, and played it. I went back to Kingdom Hearts II afterwards. I was able to enjoy the game again just as much as I had when I first played it. There are still things that piss me off a little, but let’s not get ahead of ourselves here. We still need to go through introductions.


What’s in a name? A rose by any other name would smell as sweet.

Roxas

Voiced by: Jessie McCartney

Kingdom Hearts II starts off by throwing the player a complete curve ball. Rather than Sora, the main character from the first two games, you play as a boy named Roxas. This boy keeps having dreams about Sora. He has yet to understand exactly why. In the six days that follow Roxas is plagued by a white creature who steals words, a bully with the insults of a two year old, a thief who prevents him going to the beach, A man with flaming red hair who burns him, a man with red tape on his face who wants to confuse him, A fall from the top of the train station tower (which in retrospect is probably not a safe place to be eating ice cream anyway), an encounter with two girls he’s never met (Kiari), strange anomalies that no one else seems to be able to see, a girl (Namine) who tells him he’s not supposed to exist, and finally his friends turning into ghosts and passing through him. Suffice to say, Roxas has a pretty shitty summer vacation.  But hey at least he gets to meet Sora in the end!

In case you haven’t guessed it, Roxas is Sora’s nobody (see below), who was created when Sora freed Kiari’s heart in the first game. While Roxas is mentioned several times throughout the game, his only real appearances are through photographs or small parts, such as rising up a bead in Twilight Town or a FMV of Sora and he fighting. Other than that, his presence is pretty lacking. It’s quite easy, in fact, to forget all about him when the game starts. Every once in a while though the game remembers it has a story and will show you a picture of Roxas to keep you moderately interested.

 Hayner Pence Ollette

Voiced by: Justin Cowden, Sean Marquette, Jessica DiCicco, respectively

These three act as the kind of Tidus, Selfie, and Wakka, of the game. Their role is to try and keep the long ass tutorial first part of the game from getting stale. They will keep your interest far better than Tidus or Wakka ever did, but that isn’t saying much. They also aren’t confided to the first few hours of the game, unlike the plague that Tidus, Selfie, and Wakka all seem to be suffering from. Sora will meet these guys in their “spot” and they will show up at other points in the game to “help out” which mean nothing, unless of course “making oneself look more important than one actually is” is helping. Although with Sora’s lackluster knowledge on computers, Pence seems more than capable.

 

Seifer and his posse

Will Friedle, Brandon Quintin Adams, Melissa Disney, Jillian Bowen

Siefer is the one who does most of the talking out of the gang. The others are just there to annoy you, much like they were in Final Fantasy VIII with the exception of Vivi (middle) who was in Final Fantasy IX and was freaking awesome. Thank god you don’t have to fight these guys (again Vivi is the exception) or I would have been even more peeved. By the time you leave this level it will be too soon before you here another “ya know” again. Sadly you do come back and you do hear it. But that’s nothing compared to the other repetitious lines in this game.

Near the end of the game, or about mid way through, you get a chance to “struggle” which basically means fight Siefer again. Well, that is if you’re willing to go something like 50 rounds with

both Hayner and Setzer. What’s more is that you don’t get to fight Vivi ever again after the Roxas fight, but he royally spanked Seifer in the tournament. Sure okay he was being possessed, but he still won.


Namine

Voiced by: Britney Snow


She acts as a kind of guide to Roxas, leading him to his ultimate doom.  Once Roxas is out of the picture she begins to haunt Kiari. She plays even more of a back seat role in this game than she did in Kingdom Hearts Chain of Memories. Namine is a special nobody with power over Sora’s heart. The reason for this is because she (spoiler) is Kiari’s nobody. I honestly wish I could say more about her because I find her fascinating. It’s unfortunate that her time in the game is so short. She has a whole lot of dialog in that short amount of time though. It’s a lot to take in. Luckily the game breaks with actual game play so you don’t go into shock from information overload.

 Diz/ Ansem the Wise

Voiced by Christopher Lee

I think Diz is Kingdom Hearts II’s little gift to us. Billy Zane did not come back to voice for this game so they got Christopher YIPPEE Lee instead. Oh right, so this guy puts Roxas in this fake town made up of data from hearts or something. There he thinks everything will work out just as he envisions it, but he soon realizes that everything goes straight to Hell. By the end of Roxas’s campaign you know that what Diz really wants is to fuck the fuckers who fucked him. Later in the game Christopher Lee comes back to voice Ansem the Wise. If you’ve played the game and the fact that Diz is Really Ansem comes as a surprise to you, then that’s just sad.  

 Ansem Seeker of Darkness / Xehanort

Voiced by: Richard Epcar

Richard Epcar takes over as the voice for Ansem. I suppose it’s a good thing because if Billy Zane had returned along with Christopher Lee, I might have never made it passed the tutorial. Ansem screws Roxas over several times before finally revealing himself. It’s only after the tutorial, and sometime after you have gained control of Sora again, that he reveals himself as Xehanort, via a flash back by King Mickey. Even later in the game he reveals another secret about himself.  Are you ready? Ansem is really a hobo Riku. The reason for this is because in order for Riku to use the darkness inside of him fully he had to turn himself into the darkest person he knew, which in this case, was Ansem. Confused? Join the club.







Kiari

Voiced by: Hayden Panettiere

Kiari once again plays the role of damsel in distress. She is captured by Axel, then released and captured by the organization. Before all that though, she writes a letter to Sora and puts it in a bottle, sending it out to sea. She also has a nice conversation with Selfie and then later with Pluto. Axel captures her after she jumps into the darkness and meets Hayner, Pence and Ollette. There it is revealed that Pence can’t fight worth shit. Thanks to him, and the fact that Ollette can’t at the very least run Kiari outside, she is captured and put in jail. Thanks to Namine, the only one Kiari meets that's worth a damn, she breaks free and is reunited with her friends, though not before Riku pulls a Keyblade out from her heart. At the end she meets up with Sora again and the two of them share a letter in a bottle together. Wait not a poupu fruit? Only figuratively, see chalk drawing at end of game.

Selfie

Voiced by: Molly Marlette (formerly Molly Keck but they are in fact the same person)

Poor, poor Selfie is once again screwed over in her lines. I think she literally has two sentences in the whole game, and then vanishes forever. She is the lucky one of the three though. Wakka and Tidus are mentioned only by name, but never actually seen in the whole game. Maybe next time Selfie.

 
Sora

Voiced by: Haley Joel Osment

Yes he does finally make an appearance. Sora takes over as the main character after Roxas leaves the picture. He acquires all of Roxas’s abilities, items, and levels. If you spent a lot of time in the game leveling Roxas up then you should have a pretty powerful Sora. I once leveled Roxas up to level 30. I had wanted to get to level 99, but didn’t have the patience. I did have 99 potions and hi potions though, so it wasn’t a total loss. The first place you visit as Sora is Yensid’s tower. There Sora is given his first drive form. There are four in total that you can unlock (five in Final Mix+), plus one form that happens at random. The chances of you actually needing the forms are very unlikely, but they are fun. My two favorite forms are Valor and Final.

In this game Sora seems to have lost some brain cells in hibernation. He’s to be a bit behind the times at the very least. Also, though he remembers it in one of Roxas’s dreams, Sora has this newfound tendency to meddle in the affairs of other worlds. In fact, most of the time, he begins meddling even before the heartless have arrived. Sora just feels a bit too, I don’t know, nice, in this game. Also, unlike in the first game, his battle cries are very repetitive. In the first game he had a couple of different phrases, including a laugh, while in this game, he says like three different things. Now I’m just complaining, let’s move on.

  
 Goofy & Donald Duck

Bill Farmer & Tony Anselmo

These two will be your allies through thick and thin. Donald and Goofy act mostly as comedic relief. Goofy, however, seems to have found the brain cells that Sora lost because he is surprisingly wise in this game.  I find that in this game I become incredibly frustrated with Donald. If you don’t customize him he will waste all of his magic on enemies and have none to heal you with when you need it. Not only that, but when Donald does heal you (and the same goes for Sora curing himself) it uses up all his magic. This means that when you are in the middle of a particularly challenging fight, and Donald heals you (while your own mp is still charging) only to be thwarted by one of the enemies inescapable “power attacks” (Xigbar) that brings your health down to almost nothing. At least you can put potions in your shortcut menu this time. That is providing you remembered to equip them in the shortcut menu. So, Donald and Goofy are great for story purposes. Once you change Donald’s settings (or at the very least take off cure and have him using magic sparingly, then he does okay. Just a side note: but Donald doesn’t acquire the other magic that Sora does. He only gets the elementals. Sora also gets Reflect and Magnet. I only just now realized that, strange. Donald could definitely benefited from those spells.

  
Mickey Mouse

Voiced by: Wayne Allwine

Mickey makes his first appearance at the beginning after you gain control of Sora. He returns later about mid game and then again at the end. Other than that, he will show up on certain boss fights to help Sora should he fall. The only problem is that Mickey doesn’t have a finishing move, and thus cannot finish the enemies. His role in the game is minimal at best. Despite that, he’s good to have around when he does show up. You will find yourself giving him many thanks in the progression of the game, that or wishing curses upon him, either way.

Auron

Voiced by: Matt McKenzie

Auron is summoned by Hades in the underworld to fight Hercules (and Sora) to the death. Auron tells Hades to fuck off and runs away. He then tries to be Sora’s guardian. That doesn’t go over too well. When Hades summons Auron he refers to him as “the mother of all bad guys.” Auron’s not even a bad guy! HOW THE HELL IS AURON A BAD GUY WHEN HE WAS ONE OF THE GOOD GUYS? Let’s take a look at some Final Fantasy characters that would qualify as the “mother of all bad guys”:

5. Seymore FFX: It looks like this guy stuck his finger in an electrical socket, yes, but at least he was one of the bad guys.

4. Shadow FFVI: He too was one of the good guys, but his actions were very villainous at times. Shadow didn’t really care for anyone. He abandoned his own daughter to rob a train for shit sake, how villainous do you have to be? Nomura put Sezter in the game (another character created he created) so why not Shadow?

3. Sorceress Edea FFVIII: She burned a guy alive in front of an audience of people, enough said. Okay so she was “possessed” at the time but that doesn’t make her any less of a villain.

2. Jenova FFVII: Not only would she have made a great villain, she is literally the “mother” of one of Final Fantasy’s Fandoms greatest villains.

1. Vincent Valentine FFVII: While Vincent is another one of the good guys, his past is much shadier than Auron’s past. I could easily see Vincent taking on the Role of a villain. Seriously if Kazushige Nojima, Tetsuya Nomura, and Masaru Oka found a way to put Red XIII, and Vincent in the game, they would have had every character from Final Fantasy VII. Barrett is already in the game as the weapons dealer in Twilight Town, in case you didn’t know, although he seems to be suffering from the same skin condition as Michael Jackson.

And these are just the games that Tetsuya Nomura had a helping hand in. If you take into account that Vivi was in a game that Nomura didn’t work on Final Fantasy IX, then that opens up a whole new can of worms. Garland, the Emperor, ExDeath, or even Kefka could have taken on that role. God forbid they ever put Omega in the game. It gives me shivers just thinking about it.

I guess Auron makes sense for the story, but he is not the “mother of all bad guys.” Sorry Nomura, but I don’t buy it.

Cid

Voiced by: Chris Edgarly

I’m pretty sure this voice actor made a lot of people mad. It’s not because he was bad, in fact quite the contrary, he’s quite good. What made people angry was that he didn’t swear sounded like a country hick. Personally, while it’s not the voice actor I would have chosen, I don’t really have an issue with it. It is what it is. All is forgiven though when we get down to another voice actor. Cid acts as the Hollow Bastion Honorary Restoration Committee Head of Security. Honestly I think the writer’s didn’t know what to do with him and just threw him in there for purposes of continuity.





 Cloud

Voiced by: Steve Burton

Cloud has taken up the role as EmoGit, putting Leon (Squall) to shame. This guy shows up out of nowhere and thinks that poor innocent Sepheroth is the cause of all his woes. Cloud finds Sepheroth and beats him to a bloody pulp while Sepheroth begs for his life. Though Sepheroth picks a fight with Sora first so everything evens out in the end.



Tifa

Voiced By: Rachel Leigh Cook

She spends the entire game looking for Cloud. No matter how much she tires, she never seems to be in the right place at the right time. When she does find him, she gives some speech on “light” and offers to give Cloud hers. The scene would be more touching if I didn’t replace the word “light” with the word “pants”. It’s pretty historical when you do. The idea comes from an imdb message board.













Yuffie

Voiced by: Mae Whitman

While Yuffie’s voice actress has been replaced (she was voiced by Christy Carlson Romano in the original) I can hardly tell a difference. I actually like Yuffie as a character. She is fun and a great fighter; that is when she stops moving around. My only issue with Yuffie in this game is her outfit. While it somewhat resembles her normal clothes, her black Hawaiian shirt is just terrible. I miss all the colors. They really reflected her personality. Why do all the Final Fantasy VII characters have to wear black in this game? The only ones who don’t wear black are Cid and Arieth. Thanks for that guys. This might also explain why Red XIII and Vincent aren’t in the game. That would be way too much red.

   Aerith

Voiced by: Mena Suvari

Oh Mena. I like you as an actress, and I like you in American Pie but you do not make a good voice actress. I am sorry to be the one to tell you this dear. Please continue to be a great actress and show more of your body, but please don’t do any more voice acting, thanks. All though to be fair I thought you did a good job In Final Fantasy VII Advent Children.

Aerith doesn’t really do that much in the game. She tries to cheer up cloud, but he can’t stand her robot voice and flees. She does succeed in killing the MCP though, in part at least.



Leon

Voiced by:  Doug Erholtz

I like this voice actor’s voice better than David Boreanaz, but that may be a personal thing. Leon is genuinely focused on trying to rebuild Hollow Baston. His focus is touching in a way. He just simply wants his home back. It’s refreshing from the brooding darkness that Cloud brings to the table. I don’t think I could handle it if he and Cloud were both EmoGits. At the end of the game Leon is reading a letter and while he’s reading a butterfly comes out. I really hope this is reference to Riona SQUARE! I wouldn’t mind seeing more Final Fantasy Characters other than those from VII. Quistis anyone?






Yuna Rikku Paine

Voiced by: Hedy Burress, Tara Strong, Gwendoline Yeo

WHY WHY WHY FOR THE LOVE OF GOD WHY? What is the point of having these characters in the game? It’s like Square realized that they needed to break up the game with more cut scenes so they added these characters. These girls really have no point in this game at all. They don’t add anything. They don’t offer you some useful advice. And they suck as treasure hunters. After the third time of meeting these girls you are rewarded with a new keyblade, which pretty much sucks by the time you get it. The only thing the blade is truly good for is getting you to level 99 faster. If you don’t care about level, though,  then the weapon is next to useless. In Final Mix+ the girls “discover” the Cave of Remembrance, which is something at least, but not enough to make me care about them. These girls should go back to their own game and stay there forever. Though I wouldn’t mind if Tara Strong came back to voice someone else. I like her.


Setzer

Voiced by: Crispen Freeman

I debated putting Setzer down in the villain section, but then I realized that, much like Seifer and his gang, Setzer isn’t really a “bad guy”. All he wants is for the ladies to keep swooning over him. And when he realizes that there’s no way he can win, he kindly asks Roxas throw the match. Roxas spits in Setzer’s face and beats him down to a pulp. When he’s done, the ladies don’t even recognize Setzer anymore. I kind of feel bad for him. First he loses the love of his life (in Final Fantasy VI) then he loses the admiration of his female followers. Poor guy.

Yen Sid and the rest of the Disney cast

Voiced by: Corey Burton

This guy plays a lot of voices in this game. His most important role, however, is that of Yen Sid (which is Disney spelled backwards) who acts a guide to Sora and company. This guy comes straight from the Fantasia movie. He is the Sorcerer in “The Sorcerer’s Apprentice” starring Mickey Mouse. This is the first time he’s ever spoken though. It’s his job to tell Sora what the hell is going on. He also gives Sora the gummi ship.





The rest of the Disney Cast

Once again there are hundreds more voices in this game. I haven’t even gotten to the villains yet. As before, most of the Disney cast does a fine job. There are some voices that I wish didn’t exist, such as every voice in Port Royal, but it’s not my call. I tend to just glide over that level anyway. There are some characters, such as chip and dale, which, while featured in the original, didn’t get voice actors. This game remedies that. Some of these voice actors were not well received by fans. In Port Royal, that is to be expected. I can’t speak for Keira Knightly, Geoffery Rush, or Johny Depp, but I know that, after voicing Legolas in The Two Towers video game Orlando Bloom refused to do any more voice acting ever. Another not very well received voice actor was Tate Donovan who replaced Sean Austin as Hercules. This is strange because Tate Donovan voiced him in the movie.


There is nothing truly evil, but thinking makes it so.

 Axel

Voiced by: Quintin Flynn

In Chain of memories Axel oozed with villainy goodness. In this game, he does still retain that villainous charm, but it has mellowed out a bit. Axel’s purpose in this game is to turn Sora into a heartless so that he can be friends with Roxas again. His plans backfire when Siax steals Kiari from him and gives him the “maximum punishment.” In the end Axel sees the error of his ways and helps Sora out of a tight spot. While I do find the scene to be touching, it doesn’t pull at my heart as much as the first game did. To be fair, none of this game doest that like the first game. In Kingdom Hearts we got to know the characters more. Even Ansem, who showed up and screamed out the word darkness every five seconds, was more fleshed out I felt. This game just randomly throws a villain at you with no rhyme or reason to it. It just kind of says “Oh yeah there’s supposed to be a story here.” Of all the villains in the game though, Axel is definitely my favorite. All the others (with the exception of Xaldin) pale in comparison. The Roxas VS Axel fight (the second one) was awesome. I love that fight to this day. It is certainly one of the highlights of this game.

Demyx

Voiced by: Ryan O’Donohue

This guy first shows up in the underworld where he tells Sora to run away. The next time we see him he makes us fight some water within a time limit. After that he stays away from us until about mid game. Here he tries one last time to get Roxas/Sora to come back. When Sora refuses, Demyx starts rocking out. This fight will make you want to rip your hair out. Not only do you have to worry about his water attacks, but every now and again he will sick his water on you. At one point you have five seconds to defeat all the water. If you fail then you have to start all over. It sucks. Other than that there’s not much I can say about Demyx. His appearance in the game is short lived.

Luxord

Voiced by: Robin Atkin Downes

Luxord is another character with a minimal presents. He shows up in Port Royal and steals the cursed treasure. When Sora finally defeats the boss he congratulates him on a job well done and goes away. In the final level of the game he refuses to introduce himself to Sora and goes straight into a fight. The fight is unique in that you don’t have to worry too much about health. Rather, you worry more about your time bar than your health. Again, Luxord is a character wasted.

 




Xaldin

Voiced by: David Dayan Fisher

This is what the Organization XIII is all about. This guy shows up twice in Beasts Castle wishing to turn Beast into a heartless. He is cold and cruel and all kinds of awesome. I had a good feeling when I played Beast’s level for the first time. It’s always the first place I go. His level is the most fun out of all other levels. This level is what all other levels should be modeled after. That is, unfortunately, not the case. This level is one of a kind. Xaldin is definitely the organization member I fear the most.

 






Siax

Voiced by: Kirk Thornton

The first time Sora confronts this guy is in Twilight Town. He tells Sora that Axel is looking for him. Sora has a few choice words for Siax before he leaves. When next they meet Siax tells Sora that Kiari is safe, and that if Sora ever wants to see her again, he better ignore everything that he is about to say. Sora agrees to ignore everything that Siax says. At the end of the game Siax tells Sora that he is useless and tries to kill him. Sora puts him out of his misery. Siax is fun to fight and all but he just doesn’t compare to Xaldin. That guy is all kinds of evil.







Xigbar

Voiced by: James Patrick Stewart

Okay so like dude. This guy is like so cool cause he talks all tough and stuff. It’s like, whoa, this guy is like totally evil. I totally like want to be him. He shows up with the words “oopsy daisies.” From here he tries to convince Sora that he’s someone else. When next Sora meets him he mistakes Xigbar as Riku. In the last level of the game Xigbar tells Sora that he is a wimp and Sora puts him out of his misery to prove him wrong.

 






Xemnas

Voiced by: Paul St. Peter

This guy shows up in the middle of the game and at the end. He is the leader of Organization XIII. His plans are to make a world for himself using Kingdom Hearts. Though try as he might Sora and Riku stop him. He fails as a villain because he’s barely even in the game. Not only that, but his plans just suck. He spends the majority of his time in the game bitching that he doesn’t have a heart. Maybe if he had randomly screamed out the words “darkness” every few seconds he would have been more menacing.

 








Sepheroth

Voiced by: George Newbern

He shows up a couple of times and tries to tell Cloud that he should follow his heart. Cloud screams out the words “darkness” and charges at him. Later Sora is forced into a fight with him. Cloud shows up at the end of the fight and screams out the word “darkness” and flies away. Tifa gives Sora a keyblade and that’s all. The Sepheroth fight in this game isn’t nearly as fun as in the first. In Kingdom Hearts there were no words spoken between them, and if you weren’t prepared, it was almost comical. In this game, while the fight defiantly feels more epic, it’s just not as fun. In fact none of the Final Fantasy VII characters feel that fun. The whole point of them in this game is to promote Final Fantasy VII: Advent Children, which came out around the same time.

 Pete

Voiced by: Jim Cummings

This guy is the reason why Kingdom Hearts II feels so much lighter than the first game. Pete is a villain that makes everything into some kind of comedy show. He’s going around trying to turn people into heartless. It’s never mentioned how he travels from world to world without a gummi ship. It never explains his present in any of the worlds. It just throws him in there and puts in some funny lines. No offence to the Nomura and all those who worked on this game, but what the hell were you on? There must be some gas left over from when Square was making/translating Final Fantasy V and VI. That’s the only explanation that makes sense to me.

 Nobody

These things (with the exception of the organization members) are beings of few words. They appear every once in a while to piss you off even more than the heartless do. What’s more, Most of them have a move that will make you want to punch a hole in the TV screen.











 Heartless

These things are the main villains in the game. While some may look familiar, most of them are brand new for this game. And all of them have acquired the ability to really peeve the player. With the acceptation of the many bosses you will fight, none of the heartless in this game (or nobodies for that matter) is particularly fun to fight. Most all of the heartless bosses are fun, but they seem rare in comparison to the normal heartless you will fight. My personal favorite fight is the Dark Thorn fight in beast’s castle. I also enjoy the Nobody fight against the creature that Roxas fights in the Station of Calling. (Pictured above)

Everyone else

The rest of the cast consists mostly of villains, some returning and some not. Hades, left, makes an appearance, which is natural, he’s a god, he’s immortal. Maleficent also comes back. Apparently Nomura had another, well publicized, contest. In this contest Nomura asked which villain fans would like to see return. Maleficent won the contest. So thanks in part to her crow (Diablo) and her own wickedness, she is able to come back. There are other villains who appear as well, like Shan-Yu from Mulan and Barbosa from The Pirates of the Caribbean even Scar makes an appearance. Ursula also returns. This is the only character that I take issue with. I understand that they needed a villain in the level, but there had to be another villain they could used, or at the very least they could have explained it better. Ursula could have just come back and said something like “HA! You thought you beat me, but I fooled you. I just had an ink orgasm last time we fought and had to go. This time I play for keeps!” Instead, they don’t even explain it, except for in Jimmny’s journal. Even there it just says “her evil powers allowed her to come back”. Translation “We have no fucking clue, just accept it.” To be honest though, none of the Disney villains (Hades aside) really do anything for me. Even Maleficent isn’t as evil as before. Hell, she saves Sora’s life, twice. What kind of villain would do that? Why not just let the organization kill him and get it over with? 


Two households both alike in fair Kingdom Hearts, where we lay our scene


With introductions over, finally, it’s time to get into the levels you will encounter.

 Twilight Town



This place is the world were Roxas spends his final six days on earth. Here you will meet Roxas’s friends, Seifer and his posse along with Vivi and Setzer. In the six days that follow Roxas is tried and taxed beyond anything he’s ever experienced. What’s more, he has begun to dream about Sora. In these dreams he begins living Sora’s life. At one point he even comes into contact with Kiari. In the end Roxas comes to the realization that everything he thought he thought aren’t his thoughts at all. Simply put, his entire existence is a lie. Namine tells him as much. Roxas is tricked into coming into contact with Sora and disappears for the rest of the game.

At this point Sora wakes up and finds himself in the town with no memory of how he came to be here. Jimminy says something for the first and last time of the game and Sora, Donald and Goofy leave the “haunted mansion” (see what they did there?) and find Roxas’s friends. Along with everyone else Roxas came into contact with. Sora soon finds Mickey Mouse who tells him that he has to go and talk to Yen Sid. After getting some new clothes, and a quick rundown of the dilemma, Sora and friends are off. At this point Twilight Town is closed off until about mid game. After a scene with Kiari it comes back. Sora returns to find that Kiari was here, though not before confronting the organization first. Pence tells Sora to go see her at the station, then when Sora arrives, he tells Sora that Kiari got captured some time ago. Sora punches Pence in the gut and tells him he fights like a ponce. Sora then turns into Roxas and back again. I think this is the games way of reminding us about him. Story has been pretty lacking up until now, so it’s a nice reminder. Sora leaves the town distraught over the fact that Kiari is in danger.



The town is visit able for a while after that. You can fight Hayner fifty times if you like, but chances are you won’t want to. That is unless you want to complete Jimminy’s stupidfuckingpieceofshit journal. When a large world appears, Twilight Town is suddenly closed off. You have to open it via gummi ship. Once opened you go back to the haunted mansion. Sora and friends, this includes Donald, Goofy, Hayner, Pence, Olette, and King Mickey, all explore the mansion together. You’d think that Sora would have explored the mansion before leaving; even if it were by accident, trying to find the way out. From here, you can come back and get some treasures, go to Sunset Terrice (where Roxas explored the wonders) and even go back to Yen Sid’s tower. That is unless you decide to beat the game, in which case you cannot do any of these things.

 
Hollow Bastion/ Radiant Garden

This is the second world Sora will visit, or the first, depending on how you look at it. Here Sora meets with all the previous Final Fantasy characters, and even Merlin, who seems to have left Traverse Town to live here. The world is drastically different from its Kingdom Hearts 1 counterpart. It has been spruced up quite nicely. One of the first things you might notice when visiting the world is that Sora can no longer take shortcuts from one location to the next. This is kind of a pain, as this world is rather large, and Sora has to run/ walk, for a long time before getting to the village. Sure, short cuts could be frustrating in the first game, but they were helpful too. They will be missed. While visiting the level Sora is given some cards. I know what you’re thinking: oh cool I didn’t get to play KH: CoM now I get to have some card battles yay! Well you’re wrong. They are membership cards that will remain in your items throughout the game, along with a bunch of other crap, which cannot be sold, thrown away, or put aside. All that stuff piles up in the items menu making it hard to find anything you need. The game also has an incessant need to tell you every time you get something new in your items, even if you’ve already had it before. 

    Sora soon leaves Hollow Bastion, but comes back on several occasions, as this world acts as a hub world, much the same way that Traverse Town did in the first game. This is also where Sora gets a
charm (aka another stupid item) to summon. Chicken Little is the first summon you get. About mid game the world will come under attack by Organization XIII and Maleficent all at once. At this point Sora meets the emotionally unstable and hell bent on revenge Cloud, and the fairy versions of the Gullwings from Final Fantasy X-2 who need to just go the hell back to their own world.  Much of the town will be destroyed throughout this level, but as this happens more places become available.
After a touching scene where Goofy gets hit in the (spoilers) head Mickey goes ballistic and starts stripping and Donald gets so angry he turns invisible (no joke).  One of the most fun parts of this game is the 1000 heartless battle. I love that part so much. What comes afterwards though, is something else. Sora is told by Siax that every heartless he kills with the keyblade releases a captive heart and that the hearts weave together to create Kingdom Hearts. So in essence by killing heartless, Sora is helping the organization. Apparently he forgets this because he keeps using it.  


 


The last time Sora is required to come to town is when it is over run by the MCP. Sora puts an end to the madness and, in the process, the name changes to sound more like something you’d find in Monopoly game.
 In the promotional adds before the game came out there were images of Sora in Hollow Bastion castle. While Pete and Maleficent reside there, Sora never goes back. I would have liked to visit the old stomping grounds a bit more.  Some more interesting facts about this level also come from the promotional images. The game showed the 1000 heartless battle right from the get go. I knew from that image that this game was going to be epic. There’s only one difference though. You may not ever even notice it if you didn’t see the first promotional images of the game. You can find them now on various websites. The newer images have been edited to reflect the truth, but the old images still exist. I have to say I would have liked to see them keep the original concept for the 1000 heartless battle, but I’m sure Square has its reasons. It’s probably for the best anyway. Square would have found a way to fuck up the fun of the Behemoth battles in this game had they kept it in there.











Beast’s Castle

The next level the player goes to is entirely up to them. Beast’s Castle is definitely the most fun out of the two choices though. It’s the only one with a story that pertains to the game. Sora arrives while the castle is in trouble. Beast is growing angry with everyone, even Belle. Upon further investigation we figure out that Xaldin is pulling the strings, trying to get Beast angry to turn him into a heartless. When Sora arrives Xaldin’s plan fall to hell and he is forced to take drastic action. Xaldin sends a heartless after Belle that resembles a Bomb from Final Fantasy. After the Bomb is defeated, it turns into Final Fantasy’s Ifrit. The game calls this enemy Dark Thorn, I believe, but come one, it’s freakin’ Ifrit.
With the exception of Atlantica and the 100 Acer Wood, each level in this game has two parts. One part is what happens before the Hollow Bastion Massacre, and the other is what happens after. So in the second part of this level Beast is confronted by an even more desperate Xaldin. This guy takes the two things Beast holds most dear (Belle and the rose) and tries to hold them for ransom. Bell kicks Xaldin hard in the nuts and takes the rose. Sora finishes him off. So passes Xaldin, coolest villain in the game.
Land of Dragons
The Land of Dragons is the first level in the game that makes no sense at all. Pete does not come and try to control Shan-Yu. Sora, Donald, and Goofy are, in fact meddling in the affairs of the world, which, if Roxas’s dream is anything to go by, is something that shouldn’t be done. “As the keyberrer you must already know, one must not meddle in the affairs of other worlds.” Triton told him as much in the first game. This game totally makes up for that by using Mushu (not voiced by Eddy Murphy sadly) to justify everything. Also not explained in the level is why in the hell the villain has heartless. What happened to his army of people from the movie? The game doesn’t really even try with this level. It just throws it in here haphazardly and tries to justify it all with the use of Mushu. I’m sorry to say that it doesn’t work.
The second part of the level, however, works great. Sora and friends run into Mulan (Ming Na) who is tracking someone from the organization. Sora helps out as soon as he hears about it. The player is soon thrown into battle with the hooded figure who runs away. Sora comes to the realization that the person he was fighting might have been Riku. He goes to the palace to investigate. Before arriving a heartless dragon appears. Sora reaches the emperor’s door, hoping to see Riku, but is confronted by the dude himself (no not the big Labowski) Xigbar. He runs away like the little chicken shit that he is and Sora goes on to face the emperor. He soon faces off against the dragon. Why Nomura couldn’t have skipped the whole thing with the Disney villain in the first place is a question that will remained unanswered for all eternity. This level would have been much more fun if they had done the same thing here as with Beast’s Castle. Just use the organization, the Disney villain doesn’t fit here anyway. 


 Coliseum



I was disappointed with this level in many ways; one of which was my own fault. I read somewhere before the game came out that this level would feature the coliseum, a town, and Mt. Olympus. That was a complete and utter lie. None of those things are really featured in here at all. I suppose it’s my own fault for believing what I read on the internet. That said, this level, story wise, is okay. Not only is Pete here, trying to turn Hercules into a heartless (I think) but so is the organization. And Hades is here too. In fact most of this level takes place in the underworld. Some of the things Hades says though are a bit odd unless you have read the Kingdom Hearts II Manga where Hades confronts the organization, (hence why he runs away). That also explains why the magic coin is stolen from Mt Olympus, which is not featured in this game. In the level, Hades wants to re open the Underdrome, which Zeus, also not in this game, locked up because of all the senseless violence. Sora stupidly opens up the Underdrome while Hercules fights the Hydra on the surface. Once it is done, he goes to help Sora. What Hercules doesn’t realize is that the Hydra is not done. He mistakenly leaves everyone (who I assume are the gods, which are not in this game) unprotected (but the gods are immortal, so I don’t know). Sora is forced to fight the Hydra along with GET UP ON THE HYDRA’S BACK Phil, Meg, and Pegasus. In the second half of the game Sora reminds Hercules what it means to be a true hero. Together, with Auron’s help, they take down Hades.

Story isn’t what you’re likely to come to the coliseum for though. Like in the first game you can enter various tournaments. That, however, is where the similarities end. You cannot level up in a single one of these tournaments. That was part of the charm in the first game. You didn’t have to go and grind some dark corner of a world looking for good enemies to fight; you could just go to the coliseum and level up there. Not here though. Without the ability to level up the tournaments are almost pointless. Sure they’re fun, but why would  go for such a small reward? Weapons and items don’t mean a thing if you’re not strong enough to win a boss fight anyway. And as if to add insult to injury, there are tournaments where Sora is allowed to use his Drive and Summons. Again, this would be a great place to level them up, but no, why don’t you just travel around from world to world for 1000 hours and level them up that way. Doesn’t that sound like more fun?

The most irksome thing about tournaments is Jimminy’s fuckingpieceofshit Journal. If you play the game on expert difficulty, you don’t have to worry about any of this crap. If you play the game on normal though, it will piss you off. This game features, for some reason far beyond what my feeble mind can comprehend,  what I like to call random ass orb collecting. In order to complete Jimminy’s journal, you have to collect the right amount of orbs. This becomes particularly irksome when doing the Hades Paradox Cup (which are just harder renditions of the previously won cups) where Jimminy wants you to get 50,000 points or something. Sounds easy when you realize that there are 50 battles in the final cup, but then, after 1000 more hours of hard work and suffering, you only come out with 49,000. Thanks but no thanks. The Hades paradox cup isn’t even that fun. The final battle (spoilers) is Cerberus, who by this point in the game, you’ve already fought upwards of three times now. If the boss had been someone like Hydra, or another one of the titans, like in the first game, then maybe it would be worth it. Fuck Jimminy and his journal. Play the game on expert it’s less of a chore that way.

 

 Disney Castle

 
Timeless River

After you finish the first three levels of the game you are taken to Disney Castle. This place was featured in the first game only through cutscenes. This time you actually get to go there. What makes this place even more fun are the hundreds of heartless. I love fighting these guys, especially when you get into the castle. Shadows are still the most fun heartless to fight hands down. About half way through the level Sora is transported to the Timeless River, where he must find who is causing the future to change. It’s Pete (spoilers) of course. I really like this level a lot and I’m always sad when it’s over. The only other time in the game you get to fight that many heartless is the 1000 heartless battle (though those heartless aren’t particularly fun, they’re just easy) and the end of the game in the city. The Timeless River features the hardest and most irksome enemy in the game. Hot Rods. I do I do kind of like them though.

 Port Royal

While the story in this level does coincide with its movie and the game, I still hate this level. It doesn’t really fit the game in my opinion. The realistic characters are a contrast to the cartoon like looks characters in the game. What makes this level even more tedious is the fact that you cannot injure the pirate enemies unless they are in moonlight. That may sound cool at first, but when you have thirty seconds to retrieve the medallion and the pirates refuse to move into the moonlight, it’s annoying.

The second half of this level has you pitted against a really fun heartless. The stuff in the middle about getting the medallions back isn’t as fun. You have roughly ninety seconds to get the medallions back. One or two of the medallion retrieval quests give you 30 or 40 seconds. One gives you five. Good luck with that one. Once all the medallions are found you get to fight the heartless again. I do so love this fight. At the end Luxord returns and tells Sora to keep up the good work. Too bad that’s pretty much all he says. He’s much more menacing than the dude, Xigbar ever is.

 
Agraba

The next level you go to is entirely up to you. If you chose Agraba you will begin with a scene in which Iago, free of Jafar’s curse, wants to join the good guys. The whole level has an Aladdin: the Return of Jafar vibe. I’d be okay with this, accept once again, it feels a bit like Sora is meddling. The Cave of Wonders which returns in this game has gone under some renovations in the year that Sora has been asleep. The fun rooms and hidden pathways have all vanished to be replaced by monotonous fighting, wave jumping, and timed trials. Once again though, the final boss fight is tones of fun. You fight two at once!

And then we get to the second half of the game. Here we are treated to a scene where Jafar comes back. We are forced into this carpet riding nonsense where we have to travel all around some ruins and pretend we are having fun. Once inside the only building still standing we find that Iago has been lying to us the whole time. We go back to Agraba where Aladdin says the carpet deserves a rest, which is short lived, as Gene Jafar forces us into another, not so fun, battle. This will be the third+ time we’ve fought Jafar. The first time we fought him was in the first game, the second in Chain of Memories, and now here. If he returns in the next game then I’m going to need a new TV after punching a hole in it. At the end of second visit Nomura remembers that Kingdom Hearts II has a story and tries to tie it all together. The peddler will tell you that a guy in a black coat came and helped him, but as we (the players) did not see this, it might as well have not happened.

  
 Halloween Town

This level sort of kind of makes sense for the game. It is much more reminiscent of the movie, unlike in the first game. And it works. Not only that but it’s a nice change of pace when Maleficent shows up in place of Pete. She gives the kiddies a nice new toy heartless to play with while she captures Santa Clause to turn him into a heartless. Oogie Boogie, whom she brought back, interrupts her and tells her to fuck off. Maleficent tells him that he’s a fucking ass and that she hopes he gets the shit bugs kicked out of him. And he does.

The second half of the level has the doctor working on a puppet for the kids to boss around. Before he can finish he is knocked unconscious. Meanwhile Jack assumes Sora’s help in finding out who stole Santa Claus’s Christmas presents. It turns (spoilers) out that the culprit is, in fact, the doctor’s experiment. This fight can be quite difficult if you are not properly prepared for it. In the end they figure out that the doctor didn’t give it a heart, so the experiment went in search of one (similarly to the Nobodies in the game). Sora expresses some sympathy for the experiment, but as soon as he leaves, all sympathy is gone. This level does a good job in both parts of keeping up with the story of the game and the story of the movie.

After completing one of these levels a scene with Kiari interrupts the action. Should you choose to go and find Kiari, then your next location will be Twilight Town. After that, Hallow Bastion is in trouble and you will likely end up there next. Suffice to say, it’s easy to forget about these places.

 Pride Lands

This level is basically a way for Nomura to satisfy another of his fetishes (the first being zippers) the second being lions. Once again Sora lands in this world and begins meddling. He expresses some desire in becoming king. Rafiki tells Sora that he’s not cool enough to be king and sends him away, though not before lion Pete shows up. Sora goes with Nala to find Simba. Together they take Pride Rock back from Scar.

The second half of this level is about Simba being a shit king. Sora has to slap Simba a couple of times to help him grow some balls. Together they fight the largest heartless in the game. This fight can be both exciting and tiring. I’m not sure how I feel about it really.

 Space Paranoids

For those who are too young to know anything about Tron, Space Paranoids is the game the main character, Flynn, is a master at. This level is featured in Hallow Bastion’s computer. Sora and company are transported there after messing around on the keyboard. The level is pretty fun actually. There’s one part, when you are helping Tron, where I’ve never been entirely sure what you’re supposed to be doing. You have to find a block that is red in a bunch of blocks that are blue but the red block turns blue when you are looking. If you hit the wrong block, you start all over. It’s frustrating. After that, though, the level is pretty fun.

In the second half of the level, which takes place near the end of the game, has Sora and company taking on Sark and the MCP itself. This is another hugely fun fight. I love to use the reaction command on Sark to knock him unconscious and then proceed in fighting the MCP. In the end Tron takes over as the MCP and discovers that the town was once named after an abandoned Monopoly square.



 Atlantica

I think there may have been some mistranslation on Nomura’s part. When I said I liked singing along to “Under the Sea” while playing through this level in the first game, that doesn’t mean that I wanted a fucking sing along. This level is just that. There are four of five parts in total. After each part you are kicked out and told that you need something, like a spell, or some other nonsense. What’s more, the two songs from the movie featured in this level have been totally butchered. Fortunately they use original music most of the time. If they had messed up “Poor Unfortunate Souls” I would have had to burn Nomura at the stake.



This whole level is Sora meddling. This is weird because King Triton was the one who scolded him for doing so in the first place. Apparently, if you know someone from a different world, then it’s completely okay to meddle. The only fun part of this level is to come back (because Jimminy’s goddamsonofabitchpieceofshit Journal tells you too) and totally fuck up the song. I like to come here last. That way when the level kicks you out you can just hop back in and finish it. If the secret movie would allow you to avoid this level all together, then I wouldn’t come here at all.











The World that Never Was

This is the final level of the game. You arrive via a portal from Twilight Town. Once you enter, you immediately fight several hundred thousand heartless. After you finish having fun with that, you see a scene with Roxas, which was supposed to be playable, but Nomura didn’t have time, so he says. At the end of the fight Sora can get his final form. Should you proceed further you will end up in a fight with the dude Xigbar. If you proceed further you will fight Luxord and Siax. If you still proceed you will be forced to fight Xemnas five different times, because he won’t fucking die. There are several scenes in this level that break up the action. One scene has Riku turn back to normal so that he can join the party.

At the end, Sora and Riku are trapped in the world. They manage to find a beach at the end of the world where he and Riku share a cheese sandwich together and find a bottle with Kiari’s note. After reading it a door opens back to Destiny Islands. There Sora is finally able to return Kiari’s good luck charm. He also discovers that Kiari wants to share more than the star fruit with him. Oh, and they get a note from Mickey.


From my mother’s womb I was untimely ripped

I’ll start off with the good things that came from this game. The music. It is superb. I love the soundtrack for this game. Some of my favorite tracks are Another Side Another Story/ Deep Dive, and Rowdy Rumble. I can’t think of a single song I don’t like in this game. Even the main theme, which has changed from Simple and Clean to Sanctuary /Passion is great. Supposedly the song Sanctuary, if played backwards, has hidden lyrics. I’ll let you decide if you believe it or not.



While I can’t say I enjoy the various types of heartless or nobodies in this game, I do love the boss fights in the game, all of which are incredibly fun and engaging, even with Phil screaming in your ear for you to "GET UP ONTO THE HYDRA'S BACK!"

However, there are some significant missteps. The story, while good, is a bit lacking in places, some more significant than in others. But with the game play and other various enjoyable aspects of the game it’s something that you’ll hardly notice. The Organization feels a bit like a missed opportunity on this game’s part. They could have been so cool and interesting, but were outshined by Pete and a newly reformed Maleficent.  The other enemies of the game are horribly cumbersome to fight. Shadows, Soldiers, and maybe Dusks, are the only enemies that are any fun. All the others are a pain in the ass. The game makes up for this though by giving you crazy fun boss fights.


Most of the other missteps are design issues. One of which is the Roxas fight, which Nomura originally wanted to be playable, but was unable to do so with the time constraints. It makes me wonder what other things had to be cut out due to time constraints. And this brings up another point. Kingdom Hearts II Final Mix+ came out as a Japanese exclusive after the game came out in America. The original Final Mix was so that the Japanese could play the extra boss fights added to the American version. Rather than just redistribute the game in Japan, however, they added a few extra scenes, two new keyblades, a few extra abilities, and another hidden boss fight.

 As far as I know there was nothing added to this game after the initial Japanese release. The Hades Paradox cup may be an exception to that, but as they are just more difficult versions of Tournaments you’ve already fought, they don’t really count. There are some differences though. There were several things that were cut out of the game:

1.       Hydra’s poisonous green blood was replaced with smoke

2.       Xigbar’s telescopic sight was redone to look less like a gun sight

3.       Xibar’s sniper rifle animation has been cut out

4.       Barbosa’s sword does not stick out of Jack after he is stabbed

5.       Will Turner doesn’t point the gun at his head as he threatens to kill himself

6.       Pirate muskets have been replaced with crossbows (because crossbows are much less dangerous than muskets, apparently.)

7.       Donald and Daisy’s fight has been altered

8.       The Nobodies that appear at Memory’s Skyscraper (Just before the Roxas fight) are fewer.

So with all these changes it's only natural that the Japanese get a better version of the game. Let's take a look at what they got. 

1.       Roxas is now fightable

2.       Extra cutscenes

3.       Recolored enemies (don’t really care about this one.)

4.        Extra boss fights against the other organization members

5.       Mushroom mini games

6.       New Synthesis items

7.       New Keyblades

8.       New abilities

9.       The player can collect crowns (puzzle pieces) hidden around each world and receive items for it.

10.   A costume change For Sora in Christmas town. (The music has also been changed here. In the original game it was “This is Halloween” I have no idea what the hell it is in Final Mix+. All I know is that it’s not “What’s This?” Which it should be.)
11.   A whole extra dungeon to explore called The Cave of Remembrance

12.   A full 3d remake of Chain of Memories (which ended up coming out in America) but the enemy cards from that game no longer affect Kingdom Hearts II in any way.

13.   Sora gains a new drive form which sees a return of his old abilities Sonic Blade, Ragnorok, etc. and also brings back dodge roll for those who wanted it.

14.   An extra boss fight against one of the armored warriors in the secret movie

I think that’s everything. So as you can see, it’s totally fair that the Japanese got more stuff. There are absolutely no hard feelings towards Square at all right? Now can you imagine if Square finally bit the bullet and said “Okay we’ve finally decided to do a full remake of Final Fantasy VII for our fans. It’s only coming out in Japan though.” American and European fans would rip Yosuke Matsuda a new asshole. That’s kind of how this is. Americans/ Europeans got a cut up version of the game (which wouldn’t be so bad) except that Japan then got a game that was a hundred times superior. There’s no reason Square couldn’t have pulled a Devil May Cry 3 Special Edition or a Ninja Gaiden Sigma on us Americans /Europeans and put it out in other countries. The game already used the English voices, and they could have easily used the same wording from the English version. Many of the new areas even have an English translation under the Japanese. So why the fuck didn’t this happen Square? I’m sure Yoichi Wada resigned do to this, and all the other stupid decisions he made. Maybe now Kingdom Hearts II Final Mix+ can finally come to America/ Europe (the proper way) and I won’t have to pretend to know how to read fucking Japanese.

They have made worms’ meat of me

In the end, while I can appreciate the game for what it is even without Final Mix+ the fact that there is a better version out there just makes me mad. I almost don’t even want to play the game knowing it. Then, of course, when I do sit down and play it, it’s so much fun. I like to play the game on expert mode so that I can get the secret ending. You don’t have to deal with Jimminy’s bullshit on expert mode, but you do have to go to all the worlds, including Atlantica and the 100 Acre Woods. Thank god for skipping cut scenes in this game. Too bad we can’t just skip over the level, but it’s a small price to pay for awesomeness. While the Japanese version of the secret movie is far superior to the English version I still like them both. The movie is strange and exciting all at once.   

After this game came out fans of the series eagerly awaited the next game. It didn’t happen. Before now we didn’t even know that it existed. Instead what we got were four hand held games: Kingdom Hearts 358/2 days, Kingdom Hearts Birth By Sleep (which explains the secret movie), Kingdom Hearts Coded/ Re:Coded, and Kingdom Hearts 3ds/ Dream Drop Distance. Two of these games were actually fun while the others, not so much. I do intend to play them in the near future. In doing so I will have to find my Nintendo DS, which is collecting dust somewhere, probably in some dark corner of my closet.

Sourses

All images came from one of these places

Kh2.co.uk

Kingomheartswiki

Khwiki

SePoohroth by: red-dragon-50.divianart.com