“We must return to free them from their
torment”
The theme of this game pretty much says it all. Torment.
Okay, so it’s not that bad, but it will cause you to rip out your hair in
aggravated frustration whilst screaming out profanities the likes of which
Tetsuya Nomura will hear all the way from Japan, which in turn will cause him
to roll over in his grave bed laughing at you for even bothering to get
this game. “But the game’s not that bad, and it’s part of the series, you have
to play it to understand blah blah blah BLAH” fuck this game.
The
background for this game is this. Whilst Tetsuya Nomura and his team were
working on the Great and Powerful Kingdom
Hearts Birth by Sleep, and on Kingdom
Hearts 358/2 days, they were also making small episodic installments on
mobile devices. Of course by mobile devices I mean on phones in Japan, which
they apparently come out with every year, so I’ve heard. So the game ends
finally, and Nomura said “Hey guys, I think there’s still some milk in there,”
“No,”
one of his developers says, “I think we’re done with this.”
“No
there’s defiantly some milk left in there,” Nomura said.
“What
else could we possibly do?” The developer asked. “More levels?”
“How
about we just port it to the DS,” Nomura says. “That way the Americans can FEEL
MY WRATH . . . oops, I mean play it too.”
“Okay,”
the developer answered.
And thus Kingdom Hearts ReCoded came to America. And the Americans bought it. And Square made
a shit tone of money, which they shared with Nomura by letting him work on the
next three Final Fantasy games, which he has been working on for TEN FUCKING
YEARS, but that’s okay, we all know that when they come out, we will buy them
because it has Square written all over it. Even if it’s a giant steaming pile
of golden crap, people will buy it.
Okay,
so enough delaying the inevitable, let’s get this over with. Grab yourself your
favorite alcoholic beverage and let’s gooooooooooooooooo!!!!!!
The Characters
Of course as it is based on the first game, we get to see Riku, voiced by David Gallagher. Riku
acts as a guide to Sora through his journey. He leads Sora through all the
levels and even somehow pulls Mickey, Donald, Goofy, and Jiminy into the
computer via the Matrix. Oh, another
thing I should point out is how good Riku’s computer skills appear to be in
comparison to Sora’s. Mind you this is a data version, so the real Riku might
share Sora’s computer illiteracy but then again, it is supposed to be based on
the real Riku, so it’s kind of up in the air on that.
Oh and guess whose back. If you said Ansem, then you were wrong, it’s
Pete. Yeah that guy from the second
game who wasn’t in the first game, but somehow found his way, not only to
Mickey’s castle, passed all his broom security, and into the room where Mickey
and his friends are, just around the time that Mickey and the gang were sucked
into the computer, thus getting himself sucked into the computer, and this
makes no fucking sense at all, but it’s what’s in the game, so we just have to
accept it, even though by all accounts he shouldn’t even be here because he was
in the second game and not the first. Oh and that’s not all. Pete can call his
dear sweet friend from the computer.
when Pete calls her? If Pete can call her anywhere, or she can appear anywhere she wants then why not show up in Mickey’s Castle again, or somewhere else to cause real damage to Sora. Pretend you’re his mother or something. Destroying a key made of data just doesn’t feel all that spite full, but hey, at least she’s a villain this time and not some half ass attempt at a reformed vigilante.
Now, while there are certainly more people in the game such
as Wakka, Tidus, and Selfie (aww Square does remember them) none of them have
any speaking rolls, so I will mention them when I get there.
Digital Levels
Each level of the game has its own uniquely, AGRIVATING mini
game. What’s more, each level of the game you’ve already been to, a billion
times now, so there’s absolutely no repetition at all when are rerererererererevisiting these places.
The first place the player visits is Sora’s old Stomping
ground. That’s right, the Station of
Calling. It is the place where he gives up a power to gain a power. This game
tries really hard to be the first game and just fails miserably for so many
reasons. After the training session the player is taken to Sora’s real stomping
grounds. It’s been a while since we actually got to play this area, so I’ll let it slide. I do like Destiny Island.
Here we meet up with Sora’s old buddies, Wakka, Tidus, and Selphie, they tell
us what they’ve been up to since Kingdom
Hearts 2, turns out Tidus had some daddy issues to work out, and Wakka had
to go off to a Blitz Ball tournament. Selphie was just busy tending to her
garden. The absence of Kiari is conspicuously apparent, considering how
important she is to Sora, and how integral she was to the story, but whatever; if
the game doesn’t care than neither do I. Sora has to bust up some blocks to
find all the strange anomalies on the island. At the end he sees Riku swallowed
by darkness and Darkside coming to destroy the island. Sora puts a stop to it
and ends up in everyone’s favorite place.
I’ll avoid the fact that the player has visited this place
at least three or four times now. When Sora arrives he is immediately taken
aside by Cid and asked to find the twins Huey, Dewy and Lewy. Sora obliges,
only because he needs to find some bugs. In searching the town for them he
discovers plenty. Sora puts a stop to the bugs, and returns the twins to Cid.
This is the place where jumping becomes a chore, and you thought it was bad in
Destiny Islands. Well, here there is even more shit to worry about. Now you
have moving platforms, a camera that is useless, and Sora, who will decide just
before the jump that he doesn’t
want to, causing you to fall down and have to do everything over
again. At the end of the level it tries
to do something uniquely different. I will not sit here and tell you how this
game tries to be like Nier, but I
will tell you that it is kind of fun. It’s a side scrolling session in which
you will find yourself falling down many a times, only to be dropped back down
in a spot with no platform so that you fall again. By the time you reach the
end battle, your health will be pretty much wiped out, and the game won’t let
you heal. Fortunately the Guard Armor can’t aim worth shit and you will beat
him.
This place is nothing like you remember. Here Sora is forced
to fight like he’s in a real RPG game. Each enemy takes a turn. Then Sora gets
his. As you travel through this maze like section you will eventually run into
Hercules, who will join you. If you play your cards right, Cloud will join you
as well. There is something like 10 levels to go through. At the end you fight
Cerberus. Then, as if you didn’t get enough punishment, Hades comes in to
finish you off. After that the game kindly tells you that you can keep coming
back for more punishment. There is something like 20 floors. It’s nuts, I don’t
know why anyone would want to punish themselves like that, Oh right, for the
secret movie that you can watch on youtube. I was probably a bit inebriated at
the time when I did it though I can’t really remember, I blacked out. If you
decide that you do want to punish
yourself further, then you are treated to a Behemoth fight and a Rock Titan
fight, all in Active Time Style, of course.
You
would think, if we are trying to piece together what the fuck happened to Sora,
than Jiminy would have written down what happened in every world, but
apparently that’s not the case. Jiminy opts to skip out on Monstro, Atlantica,
Halloween Town (which is surprising since every game accept for BBS has include
them), and Neverland. Instead we head straight to:
The game starts out okay, you meet some folks, you fight some
heartless, then we have to find Iago
under a strict time limit while goddamsonofabitch Jafar chases after us,
stealing away our precious time. After several retries, and several more drinks
you will become numb to the tedium and finally just do it by sheer accident.
When that shit is over your head straight to the Cave of Wonders. Here you are
treated to several traps. In one particular trap it has you avoid falling, but
with a shoddy camera this is impossible. You will fall, you will fight a
million heartless to escape, you will have to consume a third of your drink of
choice to convince yourself that it is worth continuing. When, finally you make
it to the elevator, you will begin to cry. Here, the elevator slowly grows
smaller. You will fall off and have to start over. This will be the billionth
time Sora has fallen down. You will have to drink another third before
continuing. At the end you fight Genie Jafar. It’s a pretty routine fight at
this point. Once Jafar has been defeated, Pete shows up. He calls for
Maleficent and she comes out of nowhere to destroy your keyblade. Bitch.
This is where you will start drinking heavily. Sora ends up
here with no keyblade. You have to go it alone for a long time; that is until
Goofy shows up. Once he shows up the real fun begins. Now you get to find
Donald. To do so, however, you must first cross through enemies and blocks, and
a particularly infuriating timed jump that will make you drink about half of
what’s left in your bottle, honestly who the fuck decided to put jumping
puzzles in here, especially ones where lining up your jump is so crucial? So
after that’s done, and you go back down to the base level to find Donald, then
you climb back up the stairs to find the library, then you get to part take in
more timed escapades. Yay for time limits! And by that I mean I need to take a
break and go get more liquor.
Castle Oblivion
The first few levels aren’t that bad. If
you go back and re do them you can get different rewards. Once you get to the
last room though, you will never want to return. The last room is all time
limit bull shit. Let me be clear on this though, you are timed. You must make
it to the other side, or across the room, or where ever, in the allotted time.
You must not fail or be damned to do it all over again. You will be very very
drunk by the time you finally get to the end.
Something
I should point out here is that if you get through all four or five of these
areas within the allotted time, you will be given a special scene in which
Yuffie and Leon show up. I got the scene, apparently, but I failed so many
goddamn times (fuck time limits) that when I finally got to the scene at the
end I skipped it, and ended up missing both the Pete scene (which I intended to
skip) and the Yuffie and Leon scene, which I did not know even existed until I
saw that I had met them in Jiminey’s journal. It’s on youtube though; if you
feel you need to see it. All it is is Leon telling Sora not to be a pussy.
At the end Sora gets into a fight with Roxas. It’s the only
time in the game I think I had fun, even though I died a lot. This fight is
probably to cater to the American and European fans who never got to play the
Roxas fight because Final Mix+ was only released in Japan at the time. When the
fight is over Riku finds Data Namine who tells him she was the one who erased
everything. Sora tells Namine Thanks, as per Kingdom Hearts 2 request and the game ends.
Getting the secret
end
Throughout the game, the way to fix the bugs is to enter these
challenge rooms. In these rooms Sora gets points for defeating enemies and for
breaking blocks. By the time you reach Traverse Town the game is having you
gamble your points. Sometimes it is worth it, like when the game tells you to
block six times, but there are others like, ignite your enemies. That sounds
easy enough, equip fire, problem solved. WRONG. Equipping fire does not ignite
enemies. I could never figure out what did, so I just said fuck it. This was a
mistake, as some of the things you can get at the end of the challenge rooms
are crucial to not getting your ass killed in the game. Once the initial
challenge room starts, you are offered to go back. To be honest though, unless
you want the secret I wouldn’t.
These
Challenge rooms are very frustrating. Mostly so because when you fight the
enemies are all black and fuzzy. This if fine for things like shadows, but when
you start to fight large bodies and can’t tell which end is which, it is just a
pain. God forbid the thing back into a damn corner too. Add to that the
different verities, such as the red ones, which take more damage, the yellow
ones, which move much faster, and the green ones which are ridiculously large,
and it makes you want to eat your DS. But it’s totally worth it to get that
secret ending right? RIGHT? It’s just not as satisfying to watch it on youtube
. . .
Oh, but
we haven’t even gotten to the best part. You want to earn enough trophies to
get the secret ending? You have to play the game all over AGAIN, this time with
in a strict time limit. Admittedly you can skip over the scenes at this point,
and Sora gets to keep his abilities, but even
still. I will admit, glide solves about half the camera issues in the game. Too bad it doesn’t make the game any more fun. But it’s totally worth it for the secret. Thank god I didn’t have to use the avatars to get the secret movie.
still. I will admit, glide solves about half the camera issues in the game. Too bad it doesn’t make the game any more fun. But it’s totally worth it for the secret. Thank god I didn’t have to use the avatars to get the secret movie.
That’s
not even the best part. Once you do it all over, and complete all the levels in
the time limit, and finish all three endings for Castle oblivion, then you have
to complete certain challenge rooms. These ones will make you want to hurt
yourself for ever playing this game. Many of these challenges are “don’t get
hit more than once” challenges, that then end up throwing danger boxes at you
as the enemies, as well as putting you into rooms which are full of danger
boxes, and if that weren’t enough they add this “powerful heartless” which is
like a Defender on steroids, and tell you that you have to defeat it. Doing
these challenges makes a person wonder. Why the hell am I doing this? Why am I
torturing myself? Why the hell did I buy this game? Why the hell am playing
this? Why the fuck am I even writ
Conclusion
The end result is a game that, in the end, just feels like
an afterthought rather than something that was needed. Really, it’s just a set
up into the next side game, which, around mid completion of BBS Square knew
they would have to make another game for the lack of a Kingdom Hearts 3, so they added the end in. I have heard great
things about Kingdom Hearts Dream Drop
Distance, and would love for a chance to play it. If Square can ever get
their shit together, and somehow get it released before KH 3, then I will buy
it. Until that day comes, however, I will have to wash the taste of this game
out of my mouth. Hopefully we can all just pretend that the game was an
illusion caused by an alcohol induced coma.
Most images are taken from:
Kh2.co.uk
Khinsider.com